National Repository of Grey Literature 110 records found  1 - 10nextend  jump to record: Search took 0.01 seconds. 
Theremin Simulation Using Leap Motion
Staurovský, Maroš ; Zahrádka, Jiří (referee) ; Najman, Pavel (advisor)
The goal of this thesis is the creation and implementation of application that simulates playing the theremin by using Leap Motion sensor and MIDI protocol. This sensor allows us to detect movement of hands and recognition of gestures in the monitored area. This is  used in the aplication to simulate the same principle that is used for playing theremin. Unlike this instrument we are able to produce sound of different instruments which is accomplished by using MIDI. The Leap Motion sensor and MIDI protocol are detailed in the theoretical part of the thesis.
Motion Analysis
Hudec, Jiří ; Čmiel, Vratislav (referee) ; Sekora, Jiří (advisor)
Bachelor thesis is dealing with how to analyze human walk with Vicon camera system. In the first chapter are described elementary ideas for gait analysis and principal methods of Vicon system. There is also discussed basic layout of cameras in the laboratory and layout of markers attached at a human body. The second chapter is also about synchronisation of multiple cameras and description of CVS format. Further, in the third chapter are discussed four algorithms created in Matlab for a description of gait analysis. In the last fourth chapter are discussed the results of the software from Matlab and comparison these results with results made in the laboratory of gait analysis.
User Interface for Theatre Control System
Kobza, Lukáš ; Ševcovic, Jiří (referee) ; Zemčík, Pavel (advisor)
The topic of this bachelor's thesis is the technical equipment of theatre stage. In this work is offered the overview of stage technology and its control and furthermore the overview about user interfaces. The main goal was to create a new user interface for control system of upper and bottom machinery with the intention of application possibilities in distributed control systems with several operator stations.
Human-Computer Interaction Using Kinect
Knot, Stanislav ; Orság, Filip (referee) ; Mráček, Štěpán (advisor)
Abstract This BSc. thesis is concerned about remote control of computer using Kinect device. Sound, depth of image and image capturing is described in thesis. After reading this thesis, reader should have idea of how kinect  works, which method it uses and why it uses these. Furthermore, thesis describes design and implementation of alghoritms used in the application.
Multiple Object Tracking
Takács, Ákos ; Drahanský, Martin (referee) ; Rozman, Jaroslav (advisor)
This paper is focusing on technical specification, concept and implementation of multiple object tracking with using a standard web camera. Image data processing has been done through the OpanCV library. The system is able to rotate the camera, in order to have the chosen target in the center of the screen. FITkit controller has been used to control the camera. The software has been implemented in the C++ environment.
Program for deinterlacing in video sequences of different formats
Jirků, Pavel ; Kratochvíl, Tomáš (referee) ; Slanina, Martin (advisor)
The aim of this thesis is a study of advanced algorithms for removing interlacing in digital video sequences. The first part of the work is devoted to the theory, basic knowledge and processing characteristics using multimedia data. The second part is devoted to displaying the signal using interlaced and progressive spacing. The following part is focused on methods of conversion between the interlaced line spacing and progressive spacing. The last part deals with implementation of the proposed methods. The algorithm is implemented in C++ language, which provides sufficiently fast processing algorithms. The conclusion of work is focused in testing and verification of the implemented algorithms.
Revitalization of Film studios in Zlín
Kolbábková, Martina ; Kopáčik,, Gabriel (referee) ; Sátora, Josef (advisor)
The thesis is focused on the revitalization of the Zlín film studios, with maximum respect for the principles of the investor, using the area in the long term. Idea thesis consists in consolidating the roots of film history, familiarity with film themes and issues for every generation. It also ensures that the area live 24 hours a day. For this reason, in the area of proposed areas not only public facilities, manufacturing, sport but also areas for housing. Campus should become a place where everyone would like to return, whether for entertainment, recreation, leisure and entertainment
RoboAuto - Detection of Moving Objects
Štibinger, Petr ; Žák, Pavel (referee) ; Juránek, Roman (advisor)
In this work is possible to find out something about detection of moving objects from moving camera. Method that was used is MTI (moving target indication), which is used for detection from air and can be applied on ground vehicles. Introduced will be work with SURF (for detection of interesting points in image) and histograms (for detection moving objects).
In Space
Blatná, Hana ; Vítková, Lenka (referee) ; Klímová, Barbora (advisor)
The bachelor's thesis is a series of fourteen drawings created exclusively using graphite. The drawings reflect a subjective view of the universe, inspired by archaic interpretations of planets and universe solids, conspiracy theories, black and white images of textures, surfaces, rocks and meteorites captured by modern technology. The drawings are an attempt to express hidden inner motives, personal mythology, the energy of the landscape, the relationship to nature. The paper is a parallel to the sky, a projection surface on which dreamy cosmic landscapes penetrate in imprints, geometric shapes and using perspective.
Game 128kB Using OpenGL
Kačur, Vladimír ; Kučiš, Michal (referee) ; Milet, Tomáš (advisor)
Bachelor thesis deal with creation of the game with limited memory space. It describes methods for reducing the size of the final application. Main part of the thesis describes methods for generating graphic content, as well as movement and interactions within it. It also deals with making of textures and terrain.

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